The follow-up to 2004’s Evil Genius, Evil Genius 2 features four playable villains, three unique lair locations with their own sets of challenges and benefits, more traps, more henchfolk, and pretty much more of everything that made the original a cult classic.
Whether players choose Zalika the science fiend, Emma the spy expert, musclebound Ivan, or Max the despot, the goal remains the same: establish criminal connections and expand your nefarious reach throughout the world.
Criminal masterminds naturally don’t play by the rules, and there’s all sorts of valuable loot up for grabs as the iniquitous fruits of your evil deeds. Cash is a major goal, since running an evil lair is no cheap feat. But some loot, including the Doors to Fort Knox, act as trophies and functional spoils of war.
This is all just the tip of the odious iceberg. Rebellion has more in store between now and Evil Genius 2’s March 30 release date, including a brand-new game mode.